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dwarven_transit_authority [2013/04/18 01:08] – [Red Line] ch1b1 | dwarven_transit_authority [2019/12/30 22:23] (current) – add organization tag ch1b1 |
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===== Standards ===== | ===== Standards ===== |
[{{ :screenshot:dta:sandstone_arrow.png?120|Sandstone arrow. The inbound path is towards the left.}}] [{{ :screenshot:dta:torch_convention.png?120|Keep torches on your right to return to Mt. Paradox.}}] The DTA uses standardized construction to help players navigate the world. All DTA tunnels, roads, and canals have two different directions: inbound and outbound. The inbound path leads towards [[Mt. Paradox]], and the outbound path leads away from it. Directions are marked with the following conventions: | The DTA uses standardized construction to help players navigate the world. |
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* **Sandstone arrows:** A 2x3 sandstone arrow pattern points in the **inbound** direction, towards Mt. Paradox. | |
* **Torch convention:** In tunnels, torches are placed only on a single wall. Keep the wall with torches on your **right** to head in the **inbound** direction. | |
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Additionally, the DTA defines a number of standardized sign arrows. These arrows can unambiguously indicate any direction from the sign. | ==== Signage === |
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| The DTA defines a number of standardized sign arrows. These arrows can unambiguously indicate any direction from the sign. |
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^ Symbol^Meaning ^ | ^ Symbol^Meaning ^ |
| ''<nowiki><></nowiki>''|Turn around 180 degrees | | | ''<nowiki><></nowiki>''|Turn around 180 degrees | |
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To return to Mt. Paradox via the Minecart system, choose the inbound direction at each decision point. To return to Mt. Paradox via the tunnels (i.e., Nether) or a road, follow the sandstone arrows. | ==== Tunnels and Roadways ==== |
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| [{{:screenshot:dta:sandstone_arrow.png?120|Sandstone arrow. The inbound path is towards the left. }}] [{{ :screenshot:dta:torch_convention.png?120|Keep torches on your right to return to Mt. Paradox.}}] The DTA operates a vast network of tunnels and roadways, both in the Mundis and in the Nether. All DTA tunnels and roads have two different directions: inbound and outbound. The inbound path leads towards [[Mt. Paradox]], and the outbound path leads away from it. |
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| Direction is marked with the following conventions: |
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| * **Sandstone arrows:** A 2x3 sandstone arrow pattern (example left) points in the **inbound** direction, towards Mt. Paradox. |
| * **Torch convention:** In tunnels, torches are placed only on a single wall. Keep the wall with torches on your **right** to head in the **inbound** direction (example right). |
| * **Button convention:** In the Minecart system, the launch button for the inbound direction is always indicated with lime green wool. |
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| ==== Ocean ==== |
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| [{{:screenshot:dta:dta_channel_marker_red.png?120|Red Aid to Navigation }}] |
| [{{ :screenshot:dta:dta_channel_markers.png?240|Red right returning}}] The DTA recognizes three distinct classes of waterways: |
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| * **Deep Ocean Routes** connect distant points over open water---i.e., when the boater cannot see land. These routes may entail lengthy voyages which may pass through difficult or hostile terrain. |
| * **Lateral Waterways** are navigable channels which connect safe harbors to deep ocean routes. |
| * **Intracoastal Waterways** run parallel to and near to shore. Their primary purpose is to connect points on the same landmass. |
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| Deep ocean routes may be marked with pumpkins or other light sources which are affixed to the sea floor. These light sources form a virtual "highway" on the ocean. Determining direction of travel is left to the boater. |
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| [{{:screenshot:dta:dta_channel_marker_green_alt.png?120|Green Aid to Navigation (economy version) }}] |
| Lateral and intracoastal waterways are marked using the [[https://en.wikipedia.org/wiki/Navigational_aid|U.S. Aids to Navigation]] (ATON) standard. In this standard, the //edges// of navigable channels are marked with red and green buoys and/or signs. Markers always indicate the direction to the nearest safe harbor. To return from open water to safe harbor, keep the red buoys on your right. Remember: "**Red right returning**." In the example on the right, the player is returning back to the harbor. Signs with additional information may be affixed to markers. |
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| Channel markers take on a variety of shapes, sizes, and styles. The examples above are not exhaustive. The colors---lime green and rose red---are always the same always and carry the same meaning. Markers are always illuminated. |
===== Minecarts ===== | ===== Minecarts ===== |
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<WRAP right rightalign> | <WRAP right rightalign> |
{{ svg>map:dta_minecart_web.svg }} | {{ :map:dta_minecart_web_v5_plain.svg}} |
{{:map:dta_minecart_web_v3.png?linkonly|Can't see the map? Click here.}} | |
| {{:map:dta_minecart_web_v5.png?linkonly|Can't see the map? Click here. }} |
</WRAP> | </WRAP> |
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- <del>[[Einlund]]</del> (station closed; reachable via Ft. Gears) | - <del>[[Einlund]]</del> (station closed; reachable via Ft. Gears) |
- [[Rio Tinto]] | - [[Rio Tinto]] |
- [[Trigonography]] | - [[Trigonography]] (jct. magenta) |
- jct. Orange Line | - jct. Orange Line |
- [[Aransas]] | - [[Aransas]] |
- jct. Red Line | - jct. Red Line |
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===== Nether ===== | ==== Magenta Line ==== |
[{{ :map:netherway_map.png?200|For ease of travel, [[rigilg|Rigil Gearwerks]] drew up a map of the network.}}]The Nether Way is a series of tunnels in the Nether that connects the [[homes|homes]] of the players on the server together. Like all DTA constructions, the sandstone arrows lead back to Mt. Paradox. | - [[Trigonography]] (jct. red) |
| - jct. Gray Line |
| - [[Enrikyo-ji]] |
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| ==== Gray Line ==== |
| - jct. Magenta Line |
| - [[Dwarven Space Agency]] |
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| ===== Nether Fortress ===== |
| [{{ :map:netherway_map.png?200|For ease of travel, [[rigilg|Rigil Gearwerks]] drew up a map of the network. This chart has since been replaced by [[https://theparadox.us/nether/|web maps]].}}]The Nether Fortress is a series of tunnels in the Nether that connects almost all inhabited regions of server together. It was created as a joint venture between the DTA, and numerous other contributors, to prevent travelers from being incinerated by lava. |
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| [[Ch1b1]] maintains charts of the Nether Fortress on a [[https://theparadox.us/nether/|web map]]. The charts have full support for [[world maps|map markers]], so add your portal today! |
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| ===== End Road ===== |
| The DTA has even paved a small section of The End. The trailhead is located outside of the [[Outlands Mapping Project]], just beyond [[enderscattle|Ender's Cattle]]. The road is intended for use with pack animals. Animals are available for breeding in the nearby underground stables. |
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| [{{:screenshot:dta:outlandsmarkerstyle.png?100|End marker. }}] Follow the torches to stay on the path. The path has bridges and guardrails along the most dangerous terrain, as well as rest stops with provisions. The DTA has installed high-visibility markers to help keep you on the path. At the base of each marker, a single fire block points the way back to the Outlands Mapping Project. Follow the direction indicated, from water to fire, and you will eventually reach the next marker. |
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{{tag>organization transportation info ch1b1}} | {{tag>:organization :transportation :technology :info :ch1b1}} |