User Tools

Site Tools


world_maps

This is an old revision of the document!


World Maps

Go to map Enough talk, let me see the maps for the Mundis or the Nether!

We now use Minecraft Overviewer to render our world maps. The world maps re-generate once each day during the server's daily maintenance window.

  • The Mundis is rendered in an isometric, full-color view.
  • The Nether has been charted by hand, and the Nether Fortess is quite well-documented.
  • The End remains dark and mysterious, but ManaLocke intends to shed some light on the situation.

The mapping program allows anyone on the server to set map markers, in either the Mundis or the Nether. All you need to do is post a sign with one of the following magic prefixes:

  • ![home]: This is where you live. You probably only have one of these, but maybe you have two or three. Home markers tend to look best when you put them in a high, central place, such as a tower.
  • ![activity]: Something to do; open to the public.
  • ![base]: A location with shelter, food, beds, and maybe other amenities. We tend to leave these things wherever we go. If you have a grand palace, perhaps you should use a different marker style. But this marker is just the right size for a bolthole or a FARP.
  • ![construction]: I'll get around to finishing this description eventually.
  • ![combat]: Enter here at your own peril. This may be a deliberate dark spot; a stronghold, fortress, or temple; a ravine or cave that is in dire need of exploring; or a survival challenge. Don't overdo it—basically everywhere that's not civilized is hazardous terrain.
  • ![entrance]: An alternative, aboveground entrance to a location. This is best used when the entrance is not already obvious on the map.
  • ![farm]: Maybe it makes food. Maybe it makes iron. Maybe it makes food that's high in iron. Either way, it is open for public use—so long as you put things back when you're done.
  • ![harbor]: Arrr, the sea be a cruel mistress. Drive your boat on in.
  • ![name]: Any named place. Use to mark territories or generic locations which aren't necessarily fully-developed. This is the most generic tag available.
  • ![nether]: Nether access through here. For portals which are inside (or underground), mark the above-ground entrance to the structure. You should not use this on the Nether maps—most of the points of interest there are portals!
  • ![path]: A small red dot for marking paths, such as deep ocean routes or roadways. This marker will be rendered very small. Use sparingly.
  • ![poi]: Point of Interest. Use this to mark art installations or unusually scenic views. Look but don't touch, please.
  • ![rail]: Minecart access through here. For stations which are inside (or underground), mark the above-ground entrance to the structure.
  • ![strider]: (Nether-only) Access to a lava lake for Strider travel.
  • ![trading]: Trade with established NPC villagers. Caveat emptor!

Ensure that the prefix is the very first text on your sign, avoiding any leading whitespace. The rest of the text is yours to customize: use it to give your location a name. Linebreaks in the sign are interpreted as spaces.

Before placing a marker, be sure to view your location on the map and pick out a good spot. You might want to offset your markers slightly so that they do not obstruct important map features. Remember that these are overworld maps. If you have a giant, industrial-scale sorting depot deep underground, mark the surface entrance. Otherwise, visitors will have a tough time trying to figure out how to get in.

Marker signs do not have to be visible to other players. Our satellites use a super-powerful X-ray that can find them wherever they're hiding.

Marker signs are only displayed on the map for the dimension in which they are placed. If you want a map marker in the Overworld and the Nether, you'll need to visit a Wibbly Wobbly Swirly Thing.

world_maps.1658082011.txt.gz · Last modified: 2022/07/17 18:20 by ch1b1